DraftKings Core plays, Week 8 2026
Sunday, Nov 1 main slate, 11 games. Every game in the window has started, so these picks are final and no longer update.
Updated Sun 5:05 PM ET · Projections as of Sun 4:05 PM ET
Core Safe floor
Range 10.6 to 36.2 (typical for his position and projection).
Why
- Projected 21.2 DraftKings pts at $6,300 (3.36 per $1K, 3 of 20 QBs on this slate).
- DAL implied for 30.8 points, 1 of 22 teams on this slate.
- Our QB1 for DAL.
Range 7.6 to 38.9 (typical for his position and projection).
Why
- Projected 20.6 DraftKings pts at $6,100 (3.37 per $1K, 4 of 25 RBs on this slate).
- NYJ implied for 24.0 points, 9 of 22 teams on this slate.
- Our RB1 for NYJ.
Range 6.2 to 31.5 (typical for his position and projection).
Why
- Projected 16.7 DraftKings pts at $5,600 (2.98 per $1K, 1 of 5 RBs on this slate).
- NE implied for 24.2 points, 8 of 22 teams on this slate.
- Our RB1 for NE.
Value Points per $1,000
Range 6.9 to 28.1 (typical for his position and projection).
Why
- Projected 16.2 DraftKings pts at $5,000 (3.25 per $1K, 3 of 6 QBs on this slate).
- LAC implied for 19.5 points, 18 of 22 teams on this slate.
- Our QB1 for LAC.
Range 4.5 to 36.6 (typical for his position and projection).
Why
- Projected 14.5 DraftKings pts at $4,900 (2.96 per $1K, 4 of 4 QBs on this slate).
- MIA implied for 17.2 points, 21 of 22 teams on this slate.
- Our QB1 for MIA.
Upside High ceiling
Range 3.8 to 27.6 (typical for his position and projection).
Why
- Projected 12.2 DraftKings pts at $4,200 (2.90 per $1K, 15 of 37 WRs on this slate).
- TEN implied for 16.0 points, 22 of 22 teams on this slate.
- Our WR1 for TEN.
Range 6.1 to 44.5 (typical for his position and projection).
Why
- Projected 19.6 DraftKings pts at $7,200 (2.73 per $1K, 2 of 37 WRs on this slate).
- BAL implied for 25.8 points, 6 of 22 teams on this slate.
- Our WR1 for BAL.
- Also in a stack.
Stack 1 QB and a pass catcher, with an optional bring-back
Range 8.1 to 28.6 (typical for his position and projection).
Why
- Projected 16.5 DraftKings pts at $5,200 (3.17 per $1K, 11 of 20 QBs on this slate).
- TB implied for 22.5 points, 11 of 22 teams on this slate.
- Our QB1 for TB.
- QB and Chris Godwin Jr.: 28.7 pts, ceiling 56.4, $10,000 together.
Range 3.8 to 27.8 (typical for his position and projection).
Why
- Projected 12.3 DraftKings pts at $4,800 (2.55 per $1K, 14 of 37 WRs on this slate).
- TB implied for 22.5 points, 11 of 22 teams on this slate.
- Our WR1 for TB.
- With Baker Mayfield, his QB: 28.7 pts, ceiling 56.4, $10,000 together.
Range 8.2 to 42.0 (typical for his position and projection).
Why
- Projected 22.2 DraftKings pts at $8,500 (2.61 per $1K, 3 of 25 RBs on this slate).
- ATL implied for 21.0 points, 15 of 22 teams on this slate.
- Our RB1 for ATL.
- With Baker Mayfield, his QB: 28.7 pts, ceiling 56.4, $10,000 together.
Stack 2 QB and a pass catcher, with an optional bring-back
Range 10.0 to 34.3 (typical for his position and projection).
Why
- Projected 20.1 DraftKings pts at $6,800 (2.96 per $1K, 4 of 20 QBs on this slate).
- BAL implied for 25.8 points, 6 of 22 teams on this slate.
- Our QB1 for BAL.
- QB and Zay Flowers: 39.7 pts, ceiling 78.8, $14,000 together.
Range 6.1 to 44.5 (typical for his position and projection).
Why
- Projected 19.6 DraftKings pts at $7,200 (2.73 per $1K, 2 of 37 WRs on this slate).
- BAL implied for 25.8 points, 6 of 22 teams on this slate.
- Our WR1 for BAL.
- With Lamar Jackson, his QB: 39.7 pts, ceiling 78.8, $14,000 together.
- Also in Upside.
Range 6.0 to 30.8 (typical for his position and projection).
Why
- Projected 16.3 DraftKings pts at $7,900 (2.06 per $1K, 10 of 25 RBs on this slate).
- BUF implied for 28.8 points, 3 of 22 teams on this slate.
- Our RB1 for BUF.
- With Lamar Jackson, his QB: 39.7 pts, ceiling 78.8, $14,000 together.
How the picks are made
Core plays come from one fixed rule, applied the same way every week. Core is the safest floor on the slate, Value is the most projected points per $1,000 of salary, and Upside is the highest ceiling. Stacks pair a quarterback with a pass catcher, with an optional bring-back from the other team. The rule reruns after every model run until each game kicks off, then that game's picks lock and never change.