DraftKings Core plays, Week 9 2026
Sunday, Nov 8 main slate, 11 games.
Updated Wed 5:05 AM ET · Projections as of Wed 5:05 AM ET
Updates after every model run until each game kicks off, then that game's picks lock.
Core Safe floor
Range 10.4 to 35.5 (typical for his position and projection).
Why
- Projected 20.8 DraftKings pts at $6,800 (3.06 per $1K, 1 of 20 QBs on this slate).
- SF implied for 31.2 points, 1 of 22 teams on this slate.
- Our QB1 for SF.
Range 6.1 to 31.3 (typical for his position and projection).
Why
- Projected 16.6 DraftKings pts at $5,300 (3.13 per $1K, 6 of 26 RBs on this slate).
- DEN implied for 23.0 points, 8 of 22 teams on this slate.
- Our RB1 for DEN.
Range 6.1 to 31.2 (typical for his position and projection).
Why
- Projected 16.5 DraftKings pts at $5,600 (2.95 per $1K, 7 of 26 RBs on this slate).
- NYG implied for 21.5 points, 14 of 22 teams on this slate.
- Our RB1 for NYG.
Value Points per $1,000
Range 8.4 to 29.6 (typical for his position and projection).
Why
- Projected 17.0 DraftKings pts at $4,700 (3.62 per $1K, 11 of 20 QBs on this slate).
- IND implied for 22.8 points, 9 of 22 teams on this slate.
- Our QB1 for IND.
- Also in a stack.
Range 6.3 to 25.6 (typical for his position and projection).
Why
- Projected 14.8 DraftKings pts at $4,800 (3.09 per $1K, 18 of 20 QBs on this slate).
- NYG implied for 21.5 points, 14 of 22 teams on this slate.
- Our QB1 for NYG.
Upside High ceiling
Range 7.8 to 56.3 (typical for his position and projection).
Why
- Projected 24.8 DraftKings pts at $8,800 (2.82 per $1K, 1 of 33 WRs on this slate).
- LAR implied for 26.5 points, 6 of 22 teams on this slate.
- Our WR1 for LAR.
Range 2.1 to 19.8 (typical for his position and projection).
Why
- Projected 8.6 DraftKings pts at $3,100 (2.78 per $1K, 8 of 20 TEs on this slate).
- MIA implied for 21.8 points, 12 of 22 teams on this slate.
- Our TE1 for MIA.
- Also in a stack.
Stack 1 QB and a pass catcher, with an optional bring-back
Range 8.6 to 30.6 (typical for his position and projection).
Why
- Projected 17.6 DraftKings pts at $5,100 (3.45 per $1K, 6 of 20 QBs on this slate).
- MIA implied for 21.8 points, 12 of 22 teams on this slate.
- Our QB1 for MIA.
- QB and Greg Dulcich: 26.2 pts, ceiling 50.4, $8,200 together.
Range 2.1 to 19.8 (typical for his position and projection).
Why
- Projected 8.6 DraftKings pts at $3,100 (2.78 per $1K, 8 of 20 TEs on this slate).
- MIA implied for 21.8 points, 12 of 22 teams on this slate.
- Our TE1 for MIA.
- With Malik Willis, his QB: 26.2 pts, ceiling 50.4, $8,200 together.
- Also in Upside.
Range 10.8 to 55.2 (typical for his position and projection).
Why
- Projected 29.2 DraftKings pts at $10,000 (2.92 per $1K, 1 of 26 RBs on this slate).
- DET implied for 28.8 points, 2 of 22 teams on this slate.
- Our RB1 for DET.
- With Malik Willis, his QB: 26.2 pts, ceiling 50.4, $8,200 together.
Stack 2 QB and a pass catcher, with an optional bring-back
Range 8.4 to 29.6 (typical for his position and projection).
Why
- Projected 17.0 DraftKings pts at $4,700 (3.62 per $1K, 11 of 20 QBs on this slate).
- IND implied for 22.8 points, 9 of 22 teams on this slate.
- Our QB1 for IND.
- QB and Keenan Allen: 29.7 pts, ceiling 58.3, $9,600 together.
- Also in Value.
Range 4.0 to 28.7 (typical for his position and projection).
Why
- Projected 12.7 DraftKings pts at $4,900 (2.58 per $1K, 12 of 33 WRs on this slate).
- IND implied for 22.8 points, 9 of 22 teams on this slate.
- Our WR1 for IND.
- With Daniel Jones, his QB: 29.7 pts, ceiling 58.3, $9,600 together.
Range 7.3 to 37.5 (typical for his position and projection).
Why
- Projected 19.8 DraftKings pts at $7,300 (2.71 per $1K, 3 of 26 RBs on this slate).
- DAL implied for 28.8 points, 2 of 22 teams on this slate.
- Our RB1 for DAL.
- With Daniel Jones, his QB: 29.7 pts, ceiling 58.3, $9,600 together.
How the picks are made
Core plays come from one fixed rule, applied the same way every week. Core is the safest floor on the slate, Value is the most projected points per $1,000 of salary, and Upside is the highest ceiling. Stacks pair a quarterback with a pass catcher, with an optional bring-back from the other team. The rule reruns after every model run until each game kicks off, then that game's picks lock and never change.